The
invention of Google Glass has disrupted the technology field thus changing the
potential of wearable technology. According to Dr. Thornburg (2014a), a
disruptive technology is simply a “new technology with the same functionality
of an existing technology, but it functions more efficiently, and then
obsoletes that technology.” Once Google
Glass evolves and becomes an emerging device, it has the potential of
displacing hand held devices, especially cell phones.
High-tech
wearables, such as Google Glass, can “extend one’s senses, improve memory, aid
the wearer’s social life, translate conversations from sign language or another
foreign language, and even help him or
her stay calm and collected” (Pentland, 1998, pg. 95). Three driving questions
that lead to the development of Google Glass was “how do you want to connect to
other people in your life and how do you want to connect to information? Should
it be by just walking around looking down?” (Bin, 2013).
One
of the many benefits of wearable technology, such as Google Glass, is that it
enables users to “communicate ubiquitously between the physical and digital
world” (Thornburg, 2014a). The augmented reality of Google glass offers a
Non-Immersive interface which allows users to have their heads up while
talking, listening, taking pictures, messaging, and receiving basic graphic
information (Castellet, 2015).
The
Google Glass technology is unlike its handheld mobile device counterpart that
is attention-absorbing, immersive, and distracting from other tasks such as
walking, driving, listening, and talking. “According to government reports,
3,328 deaths and 421,000 injuries per year are caused by distracted driving,
with this now accounting for one in five of all crashes in the US and rising 6
percent per year” (Govers III, 2015).
Users
of mobile phones become so consumed with swiping and scrolling on their screens
that they lose the intimacy of social interactions and often miss the physical
world around them while they are glued, engaged, and slouched downward towards
their phone’s screen. Even after phones are upgraded and the screens are widened, users still display the slouched over, present but detached from the physical world, and completely engaged with the phone look.
Unfortunately, Google Glass has already completely stopped selling their Explorer products as of January 19, 2015 with no estimated date of release for a newer model (Luckerson, 2015). Similar to technology that has been replaced in the past, Google Glass devices will experience the same fate, but will have their software mimicked in other products and devices that are less noticeable.
References:
Laureate Education (Producer). (2014a). David Thornburg: Disruptive technologies [Video file]. Baltimore, MD: Author.
Govers III, F. (2015, May 14). Google reveals lessons learned (and accident count) from self-driving car program. Retrieved July 22, 2015, from http://www.gizmag.com/google-reveals-lessons-learned-from-self-driving-car-program/37481/
Luckerson, V. (2015, January 15). Google Will Stop Selling Glass Next Week. Retrieved July 24, 2015, from http://time.com/3669927/google-glass-explorer-program-ends/
Pentland, A. (1998). Wearable intelligence. Scientific American, Inc., 90-95.
TED. (Producer). (2013). Sergey Bin: Why Google Glass? [Video file]. Retrieved July 23, 2015, from http://www.ted.com/talks/sergey_brin_why_google_glass/transcript?language=en